Comprehensive Review & Analysis
Rather than cloning the third-person cover-shooter template of Uncharted, MachineGames made a bold, inspired choice with Indiana Jones and the Great Circle: they built an intimate, tactile first-person adventure infused with the DNA of classic immersive sims like Thief and Dishonored. Set in 1937 between Raiders of the Lost Ark and The Last Crusade, the globe-trotting mystery takes Dr. Henry Jones Jr. from the secret subterranean libraries of the Vatican to the sun-baked pyramids of Giza and the sunken temples of Sukhothai.
Because you view the world through Indy’s eyes, every physical interaction feels immediate and tangible. You physically turn ancient stone keys in rusty locks, consult a paper map journal held in your hands, crack the bullwhip to disarm fascists or swing across crumbling chasms, and improvise hilarious brawls using frying pans, guitars, and flyswatters. Troy Baker’s vocal performance as young Harrison Ford is uncanny without ever feeling like a parody.
Running on id Tech 7 with full Path Tracing support on PC and rock-solid 60 FPS hardware ray tracing on consoles, the lighting inside torch-lit tombs is jaw-dropping. Indiana Jones and the Great Circle is the finest interactive Indy story since Fate of Atlantis.